Some suggestions for the fix & feature list:
- I like hollowing, but a option for ensuring solid fill for single wall hollow models would be nice. (mechanical)
- I think the close holes feature needs refinement especially for small scale part minimum of 2mm is too big, something closer to .25mm would be helpful to close unintentional gaps but keep a .5
- Better camera/perspective control of the viewspace. Many times I couldn't locate my part without reset scale or such.
- Better docs explaining the methods and settings so we do not have to guess the results.
Some things apparent to the devs are not clear to users for instance settings for "General, Artistic, Mechanical" are these presets for default values or does it influence geometry in addition to settings.
- For adding smoothing, I resort to increasing polys. While ok, this may be an opportunity for feature development and improved control... masking would be super neat.
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